PhysVib: Physically Plausible Vibrotactile Feedback Library to Collisions on a Mobile Device
- Title
- PhysVib: Physically Plausible Vibrotactile Feedback Library to Collisions on a Mobile Device
- Authors
- 박건혁; 최승문
- Date Issued
- 2016-11-29
- Publisher
- VRSJ
- Abstract
- This demo presents a mobile application using PhysVib: a software solution on the mobile platform extending an open-source physics engine for automatic vibrotactile feedback upon collision events in a multi-rate rendering architecture. PhysVib runs concurrently with a physics engine at a low update rate and generates vibrotactile feedback commands at a high update rate based on the simulation results of the physics engine using an exponentially-decaying sinusoidal model. We demonstrate an application showing three wall-object pairs with different material properties, and a user interacts with internal objects to feel vibrotactile feedback from collision events. © Springer Nature Singapore Pte Ltd. 2018.
- URI
- https://oasis.postech.ac.kr/handle/2014.oak/48177
- ISSN
- 1876-1100
- Article Type
- Conference
- Citation
- Asia Haptics, page. 409 - 413, 2016-11-29
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- There are no files associated with this item.
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